A team game with an emphasis on movement (with no shooting), inspired by Overwatch and Zineth
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  1. [gd_scene load_steps=2 format=2]
  2. [ext_resource path="res://scripts/hero_select.gd" type="Script" id=1]
  3. [node name="HeroSelect" type="ColorRect"]
  4. pause_mode = 2
  5. anchor_left = 0.0
  6. anchor_top = 0.0
  7. anchor_right = 1.0
  8. anchor_bottom = 1.0
  9. rect_pivot_offset = Vector2( 0, 0 )
  10. mouse_filter = 0
  11. mouse_default_cursor_shape = 0
  12. size_flags_horizontal = 1
  13. size_flags_vertical = 1
  14. color = Color( 0.097229, 0.104696, 0.105469, 1 )
  15. _sections_unfolded = [ "Anchor", "Margin", "Material", "Pause", "Visibility" ]
  16. [node name="Hero" type="OptionButton" parent="." index="0"]
  17. anchor_left = 0.5
  18. anchor_top = 0.5
  19. anchor_right = 0.5
  20. anchor_bottom = 0.5
  21. margin_left = -192.0
  22. margin_top = -103.0
  23. margin_right = 191.0
  24. margin_bottom = -6.0
  25. rect_rotation = -0.0115615
  26. rect_pivot_offset = Vector2( 0, 0 )
  27. focus_mode = 2
  28. mouse_filter = 0
  29. mouse_default_cursor_shape = 0
  30. size_flags_horizontal = 1
  31. size_flags_vertical = 1
  32. toggle_mode = false
  33. action_mode = 0
  34. enabled_focus_mode = 2
  35. shortcut = null
  36. group = null
  37. flat = false
  38. align = 0
  39. selected = -1
  40. items = [ ]
  41. script = ExtResource( 1 )
  42. [node name="Confirm" type="Button" parent="." index="1"]
  43. anchor_left = 0.5
  44. anchor_top = 0.5
  45. anchor_right = 0.5
  46. anchor_bottom = 0.5
  47. margin_left = -163.0
  48. margin_top = 21.0
  49. margin_right = 163.0
  50. margin_bottom = 79.0
  51. rect_pivot_offset = Vector2( 0, 0 )
  52. focus_mode = 2
  53. mouse_filter = 0
  54. mouse_default_cursor_shape = 0
  55. size_flags_horizontal = 1
  56. size_flags_vertical = 1
  57. toggle_mode = false
  58. enabled_focus_mode = 2
  59. shortcut = null
  60. group = null
  61. text = "Select Hero"
  62. flat = false
  63. align = 1